unity-design team mailing list archive
-
unity-design team
-
Mailing list archive
-
Message #07785
Re: Re : No more dodge windows in Unity ? Why keep the "Always hide" option ?
I agree with setting always visible as default, and I agree that three
options are overkill. So how about this solution:
Rename dodge to auto-hide.
I'm surprised this hasn't been mentioned before. Dodge achieves the same
result as auto-hide, with the added advantage of faster access when no
window gets in the way. It is strictly superior to plain auto-hide when
measured with objective criteria (i.e. how quickly can you access a given
launcher icon), and I really cannot think of any downsides.
As an added bonus, it one-ups the relevant features in Windows and Mac OS X
by behaving more intelligently (auto-hide when something gets in the way,
instead of always).
Just my 2cc.
Follow ups
References