Hi,
OK I found where is the problem. Please see the two attached figures
(for people interested in the topic see the previous post in this
thread). In one case I include friction between balls and boxes, in
the other only between balls. Energy is conserved even if the
simulation is _dynamic_ (good news), the problem is present only if
there is friction between balls and boxes. Please I need your help to
understand if this is a bug.
So question for everyone:
What is the difference in terms of computation of the shear behavior
between a box-sphere interaction and a sphere-sphere interaction?
Thanks a lot.
Chiara
On 12 July 2010 17:26, Bruno Chareyre <bruno.chareyre@xxxxxxxxxxx
<mailto:bruno.chareyre@xxxxxxxxxxx>> wrote:
Chiara, I found a problem in the script you use for comparing
energies in bouncing spheres.
The line O.materials[0].frictionAngle=radians(25) is changing
value in the material but it is not reflecting everything
automaticaly in interactions (tangent of friction is still 0 in
the contact law, but radians(25) is used for computing energy, so...).
By using
TriaxialCompressionEngine().setContactProperties(radians(25))
instead, I get something better. Total energy is still increasing,
but at least it will stagnate at a point.
Bruno
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